local ITEM = {}


ITEM.ID = "goldfish"

ITEM.Name = "Gold fish"
ITEM.Price = 7
ITEM.Info = "A gold fish."
ITEM.Type = "food"
ITEM.Remove = true 
ITEM.Energy = 55
ITEM.Model = "models/props/de_inferno/GoldFish.mdl"
ITEM.Permit = "foodselling"


function ITEM.Spawn( p )

	GMRP.BaseItemSpawn( p, ITEM )
	
end


function ITEM.Use( p, ent )

	GMRP.BaseUse( p, ITEM )
	
end


GMRP.AddItem(ITEM)


